just made 51 killing spree in a row with heavy. Hai.Owder wrote:I don't remember you, sorry... and your point is valid, don't waste your time, maybe someday you'll understand, but definitely not today , I hope I'll have enough time to play Niden and if I'll meet you you'll understand what I'm talking about maybe you'll beat me who knows, then it would be 1st time and I would gladly agree that heavy > light ^^Radiohead wrote:sometimes I wonder why I even waste my time with you since you were just a mad fan on the previous server, breaking balls that we (FORSAKEN) are using bugs and shits. So far if u know the game better than me, why am I the one that rapes and u are the one that hates?
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Archer / Dagger with heavy armor, hahahaha ..
Archer / Dagger with heavy = - Evasion / - Critical power and 50/100 pdef more, if those class can wear heavy set without penality add casting speed bonus and mago can wear heavy too ? Lol
How many ppl here play on off ? Try those class with heavy set, i realy whant to see that !
Archer / Dagger with heavy = - Evasion / - Critical power and 50/100 pdef more, if those class can wear heavy set without penality add casting speed bonus and mago can wear heavy too ? Lol
How many ppl here play on off ? Try those class with heavy set, i realy whant to see that !
I'm stupid ? Ok they dont have bonus ONLY (For me its just THE PENALITY) Try on off and tell me who is stupid ... omfg players on private .... with heavy your critical power suck !!! But nobody whant understand that, maybe you never play on off, you whant what ? my dagger, archer ? feoh ? i have. So oooooo wrote:what penalty? u stupid or what? they just dont get light bonus thats all
I do.zarik wrote:Archer / Dagger with heavy armor, hahahaha ..
Archer / Dagger with heavy = - Evasion / - Critical power and 50/100 pdef more, if those class can wear heavy set without penality add casting speed bonus and mago can wear heavy too ? Lol
How many ppl here play on off ? Try those class with heavy set, i realy whant to see that !
Heavy > Light mostly but also depends of situation.
If you can't hit it what difference it makes ? heavy or light ? if ranger with heavy stands out of range and with healer behind it really doesn't make big difference, but when 1v1 light user has pretty big advantage:
1. Evasion - light > heavy
2. Speed - light > heavy
3. Accuracy - light > heavy (not sure but if light gives dex it seems legit)
4. Passive - light > heavy (heavy gives none)
now about that passive, lets make calculation:
35% - critical chance
average fighter has 400-500 +- crit, rangers with crit, god knows, but yet there is cap 500 so 500 means 1/2 crit, right ?
500 - 35% 500-175 = 325 so it's 1/3 for crit, now damage lets say you hit 5000 crit and 500 basic attack
with heavy in 10(5crit) hits you'll get 25000 crit and 2500 basic so in total it's 27500 dmg
with light in 10(3crit) hits you'll get 15000 crit and 3500 so in total it's 18500dmg
Conclusion: light user will get 1/3 less damage than heavy user.
but that's not all.
Evasion - heavy user will be hit 99/100 while he will hit 4/5 maybe 7/8 or something like this and if he misses that lucky crit dmg can be reduced to 18500-5000 = 13500 ? or even more so it's 2x less damage...
Pdeff doen't matter at all if you don't have shield and passive skills like tanks do you won't get any benefit at all.
Now where is the problem ? Problem is that crit don't go like this, in 1000.000 hit's it will be near that but when fight is decided in few hits it either can be all crit or all basics and those 35% doesn't matter that much but still light > heavy in most cases.
I had no time to play a lot, but with +6 unattributed set and +200 attrib arbalet I was able to put bigger crits to radiohead than he was criting to me, well at least before hero because after that I started to use my hero skills+box buffs so I don' know what the base damage was.
But in fact only thing that sounds in my head when I see heavy ranger http://www.youtube.com/watch?feature=pl ... nDz0s#t=75
1. Evasion - light > heavy
2. Speed - light > heavy
3. Accuracy - light > heavy (not sure but if light gives dex it seems legit)
4. Passive - light > heavy (heavy gives none)
now about that passive, lets make calculation:
35% - critical chance
average fighter has 400-500 +- crit, rangers with crit, god knows, but yet there is cap 500 so 500 means 1/2 crit, right ?
500 - 35% 500-175 = 325 so it's 1/3 for crit, now damage lets say you hit 5000 crit and 500 basic attack
with heavy in 10(5crit) hits you'll get 25000 crit and 2500 basic so in total it's 27500 dmg
with light in 10(3crit) hits you'll get 15000 crit and 3500 so in total it's 18500dmg
Conclusion: light user will get 1/3 less damage than heavy user.
but that's not all.
Evasion - heavy user will be hit 99/100 while he will hit 4/5 maybe 7/8 or something like this and if he misses that lucky crit dmg can be reduced to 18500-5000 = 13500 ? or even more so it's 2x less damage...
Pdeff doen't matter at all if you don't have shield and passive skills like tanks do you won't get any benefit at all.
Now where is the problem ? Problem is that crit don't go like this, in 1000.000 hit's it will be near that but when fight is decided in few hits it either can be all crit or all basics and those 35% doesn't matter that much but still light > heavy in most cases.
I had no time to play a lot, but with +6 unattributed set and +200 attrib arbalet I was able to put bigger crits to radiohead than he was criting to me, well at least before hero because after that I started to use my hero skills+box buffs so I don' know what the base damage was.
But in fact only thing that sounds in my head when I see heavy ranger http://www.youtube.com/watch?feature=pl ... nDz0s#t=75
Lapuka
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